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  1. Competition between traditional platforms is known to improve user utility by aligning the platform's actions with user preferences. But to what extent is alignment exhibited in data-driven marketplaces? To study this question from a theoretical perspective, we introduce a duopoly market where platform actions are bandit algorithms and the two platforms compete for user participation. A salient feature of this market is that the quality of recommendations depends on both the bandit algorithm and the amount of data provided by interactions from users. This interdependency between the algorithm performance and the actions of users complicates the structure of market equilibria and their quality in terms of user utility. Our main finding is that competition in this market does not perfectly align market outcomes with user utility. Interestingly, market outcomes exhibit misalignment not only when the platforms have separate data repositories, but also when the platforms have a shared data repository. Nonetheless, the data sharing assumptions impact what mechanism drives misalignment and also affect the specific form of misalignment (e.g. the quality of the best-case and worst-case market outcomes). More broadly, our work illustrates that competition in digital marketplaces has subtle consequences for user utility that merit further investigation.

     
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    Free, publicly-accessible full text available June 27, 2024
  2. Free, publicly-accessible full text available August 1, 2024
  3. Fukumizu, Kenji (Ed.)
    While the identification of nonlinear dynamical systems is a fundamental building block of model-based reinforcement learning and feedback control, its sample complexity is only understood for systems that either have discrete states and actions or for systems that can be identified from data generated by i.i.d. random inputs. Nonetheless, many interesting dynamical systems have continuous states and actions and can only be identified through a judicious choice of inputs. Motivated by practical settings, we study a class of nonlinear dynamical systems whose state transitions depend linearly on a known feature embedding of state-action pairs. To estimate such systems in finite time identification methods must explore all directions in feature space. We propose an active learning approach that achieves this by repeating three steps: trajectory planning, trajectory tracking, and re-estimation of the system from all available data. We show that our method estimates nonlinear dynamical systems at a parametric rate, similar to the statistical rate of standard linear regression. 
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